BobbyL

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BobbyL last won the day on January 4

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  1. The graphics in that gameplay video were completely different from what they showed us earlier. Just compare the earlier videos where you see a house in the forest and compare it to what they showed in the video. It's not the same. That fact alone killed a lot of hype for me.
  2. Extreme weather and natural disasters like Hurricane, major storms, forest fires, floods, etc. would make really interesting additions to the game.
  3. The graphics was a lot poorer than previous clips/trailers. This was definitely a big disappointment for me. Graphics is the #1 issue I look for in a sim game.
  4. My main concern was the graphics, the graphics looked a lot poorer than previous trailers and clips they had shown. I keep hearing many of the objects and the foliage shown were "placeholders" so I'm hoping the overall look will improve in the finished product but if not then it definitely killed a lot of hype for me.
  5. From what I heard the devs said the trains would be automated and NOT run by players. Any future potential air travel could also use the same model. Perhaps there could be an airport and airplanes that fly automatically on schedule and players can only use them as passengers. This eliminates the kamikaze nonsense. Air travel addition would make more sense in case the devs decide to add a second island some time down the line.
  6. In addition to what HairGrenade posted: https://twitter.com/Identityrpg
  7. I see two problems here, the first problem is that the devs (Perhaps due to to inexperience) feel the need to announce deadlines and release dates in advance when clearly this is their first attempt at creating a major game. Those who have experience being in similar circumstances know just how difficult it is to set deadlines when you're attempting something major for the first time and doing it all on your own. In my opinion the devs should stop announcing precise dates and only discuss their current progress rate. The second problem is that the fans, perhaps also due to inexperience, want to hold the devs accountable to their previous announcements without understanding what I said in the previous paragraph. Some take this to an even more extreme level and consider the devs missing deadlines as proof that the project is a hoax. Once again both sides (Devs and fans) don't have enough experience to know not to expect things to be 100% done by a certain date announced in advance. There are just too many unforeseen factors that can come up to delay even the most elementary aspect of the project.
  8. Stop rushing the developers, if you had ever attempted to get involved in an ambitious project for the first time you'd know that it is extremely difficult to set precise deadlines. Let them take their time and create a good product. I'd rather wait 2 more years to play a really great game than have them rush out a half finished empty map like GTA 5 which had a lot of potential but clearly wasn't given enough time to complete.
  9. As of now the developers have indicated that the maximum jail sentence is 45 real life minutes. This to me is too short to seriously discourage trolls from ruining the realism of the game by randomly killing other players. Since the real life penalty for murder or other major crimes is either life sentence or death there should be some more serious penalty in the game in order to discourage trolling and to increase the risk of committing major crimes. In my opinion the penalty for murder should be at least 2-3 real life hours. If the developers still insist on keeping it at 45 minutes, I suggest enabling private servers to adjust this time as a default setting or through mayor/government decision.