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About Segaside

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  1. When the irony is that Certain Tea's actually have more caffeine than Coffee. Just love Coffee though! Tea is not bad, but i gotta add sugar! Coffee I don't.
  2. With an attitude like that? I'm surprised they would even "Let" you in the force... Then again... You guys are predictable like that... Second... If "We" are already "Flagged" for arrest (Which is freaking obvious, we murder people... There's A law for that... Right? XD) We will already have everyone on "Us". It doesn't mean "We" are going to make it easy for you... You might be coming for "Us"... But Esoterica can never be captured... It's simply No one... (My god! Plot twist! ) So have Fun finding "Us"! Have even more Fun finding "It". [In a more serious note and "Non-Rp" related. It's not like we want to kill any cop by any means! Any smart, professional criminal will try to avoid it. But certain individuals that go "Snooping" around. Don't be surprised that you will be "Taken care" of first. The Smarter cops will try not to make A "Scene" out of it like you are doing right now. Do you know how unprofessional you sound also? Just saying... But if you are wise enough to read this, it might help you in-game. Especially with "Us" ]
  3. Of course! message me or TheNerdyChef for A invite to our Discord to have you approved and set you up in A "Meeting". Hope you enjoy working with us! And... You will probably be dead before you even thought about getting your handcuffs out...
  4. [The Following Link Was Terminated] [EXPIRED] (Joining Esoterica requires A PM to either TheNerdyChef or Segaside)
  5. 1. Depending on some Contracts and Agreements. There will certainly be cases that you may or may not have to, provide A cut to Esoterica or colleagues. (All varying from the Risk of the Hit, How much assistance we provide etc.) 2. With the addition of having "Fellow" workers with you, and at our disposal. You may choose, if you want to acquire them. (With permission of course.) This will help not only increase your chances of succeeding in completing contracts. But also gain A new insight and reputation from other Hitmen. (Of course, the more Hitmen you take with you, the more you will have to split the cut. 3 will have to be the Max in order to keep fairness and secrecy.) 3. Building up from reputation side of things. If you were to carry out being A Independent Contractor and Assassin. Of course! There would be more luxury for you. (If you survive of course...) But once the crap hits the fan... Who is going to pull you out exactly? Unfortunately, no one... So having that increasing edge of gaining trust of members in the same profession as you. There will be times that no matter what, you might be wishing you had that extra hand to get you out of trouble. (And who likes gaining everything they ever wanted from independence... Than lose it instantaneously A few hours later. Starting from the ground up, all over again?) 4. You HAVE That choice. You can do 1 contract with/for us and never mention us ever again! (Carrying on as A Independent Contractor) Or, you may find us actually useful to help further your training, your reputation and most importantly, Income. I hope this answers your question! And if I did, This was not to insult you in any personal way. I love how you have the confidence to make your own Independent business and Anyone can respect that!
  6. Love how much personality you have put into this Mafia. That's what makes them cool! But I do recommend that you might just want to add a bit of Grammar into your writing, just to help increase chances of gaining members!
  7. Don't we all? Fact is... We're Human... Your gonna have friends, your gonna have enemies. It's just bound to happen! But it's what you "Do about them" that counts.
  8. contract killers

    Well said, love how you explained some of the logic behind it all!
  9. 'Esoterica' "Your Blood, Is Our Money" About 'Esoterica' "Esoterica is No one... But we're Everywhere... We're the solutions to problems that plague each and everyone of us. So long as we draw a hint of breath... But with Coordination, Professionalism, and Dedication. These three words make up the foundry of Esoterica. These words, is what gets problems solved." -'Mr-Rent-A-Killer' If you haven't figured out who we REALLY are yet? Then we do advise, this is not the business for you... Understanding, plays A key part in 'Esoterica' as well. But don't let it drive you away! (Were not complete D*cks...) We will help you understand. That's why we're here. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Q.A. Q. So simply; "What is 'Esoterica' exactly?" A. We are. Hitmen. Assassins. Must we say more? Q. "Okay, How do you guys work?" A. We take absolute pride and care in our line-of-work. Whatever a client requires, it will get done, no matter the cost's. (For A Reasonable price of course.) With different variations at a client's disposal, whether it be the death should look accidental or just a instantaneous shot in the back of the head. We will provide these options. Clients have A Say in everything, and should cooperate with us, but with no questions asked. To help further our success of their selection. So be completely sure if you want 'Us' to continue, because there will be no refunds. If you want further information on this, scroll down until you find it's title: "The Contracts". Q. "Wow! Alright, so if I was A 'Client'. What are my Payment options?" A. Client's don't ask questions... (Joking!) The main Payment will of course be Money/Salary. (In-game of course) However, if we require A certain type of item or assistance to carry out A hit. We be sure to notify you in some way. Otherwise, Cash will do nicely. Remember, you do 'Have' A say in this. So for example: Bargaining for A price of A certain type of assassination. That will be possible. Q. "Nice! So what are my options?" ⦁ O.B.E. [One Behind The Ear] ⦁ Hit & Run ⦁ Accidental ⦁ Kidnapped (And Killed later) ⦁ Sabotaged (Car Bombs, Framed etc.) A. These are the most commonly asked methods. (Surely, there will be more methods on how to dispatch a target, when the game provides us the environment to do these type of things.) Q. "Awesome! But I'm not A Client, I want to join 'Esoterica'!" A. Well, that can be arranged. But we must warn you. We are not exactly what you call, A 'Clan' or 'Gang'. This is more exciting than that! But a lot more difficult... In-fact, we're more of A organised 'Order' than anything else. It's like this for our members to ensure our/their secrecy compared to any of the obvious mafias. However, you could be from A mafia, and still work 'With' us. So long as you/we have permission from your leader. (To not break rules of course.) This will be arranged with many crime-bosses, Gangbangers, and even the innocent Civilians. Everyone is capable of joining 'Esoterica', but you will have to prove yourself by showing off your skills. When provided targets come up for you. As such, you will be paid in a shared cut, depending on the circumstances and conditions of the hit. We could go on and on about this, but hopefully, you got A good understanding on how we're going to operate compared to many other factions. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ The Codes (Rules) 'Esoterica' refers our simple 'Rules' as 3 unique Codes instead, because they're not drastically restricted... But if broken, will lead to dire consequences. There will be exceptions with loyal members and allies of 'Esoterica' that have proven, and gained our trust. We fully understand, mistakes are imminent. 1. "Esoterica is No one... But we're everywhere..." Nobody is truly "The leader", of Esoterica, but "The Leading Provider" meaning, if you consider yourself higher than others for the hell of it? Abusing authority! (When The Leading Provider takes care of that already.) You don't belong in 'Esoterica'. (The Current "Leading Provider" is TheNerdyChef") 2. "Esoterica does not affiliate with anyone... But we Know Everything..." Members should know not to ever! Be attached in any sort of way, to A Target. Yet have everything they can use against them. Being only important information to assist A hit. The Code also provides that you can never mention Esoterica to anyone else! Because "Esoterica does not Affiliate". "So how can 'Esoterica' make Allies and contacts with Other Clans, Gangs, Mafia's, and Clients?" you may ask. Well,'Esoterica' is "No one". So how can it affiliate with anyone in the first place? So 'We' Can make allies, but because we're still the foundation of Esoterica, it means we can't contact anyone until "We" are contacted. 3. "Esoterica Is Deceitful... But We are Better..." Don't let yourself be deceived, in this case "Esoterica". Or anything in that regard. We make the moves, We are more creative. We are Better. Everyone is Unique and belongs, so don't let anyone take that away from you! Also, it means not to be "Deceived" By your target, whether He/She would try to Bribe you for A Better deal, or overestimating Him/Her. -------------------------------------------------------------------------------------------------------------------------------------------------------- The System (Ranks) The System may sound like increasing ranks in a hierarchy. But in reality, they’re more like four separate parallel pathways. This gives us further understanding of our clients and members. Rated by their professionalism and skill level, to help Influentiate our state of the art 'Contract's System'.The more you do Contracts for us, the more we understand on which Pathway you are walking on. This simply being 3 progression lines: (With exceptions of Dilettante, Provider and Leading Provider.) Novice, Journeyman, and Master. Novice- A Novice Hitman. The trainee. Whether they're affiliated with a gang, or an organized crime syndicate. Some of them, will be connected by 'Esoterica'. Proving themselves and impressing our peers with their unique methods, loyalty, and unmatched skill. The road is unforgiving, but there is somewhat, luxury at the end of the day. This is where everyone starts, and hopefully... You will be alive by the end of it... But no promises... Dilettante- Or "Clean-skins". Are the same Rank/Category as the Novice. (Treated the same) But with different motives that drive them. They are desperate individuals. Either it be A traumatic divorce that has landed them in serious debt, or simply... They're looking for that easy buck, and itching to acquire any means to get it! (Keep in mind the Definition of Dilettantes: A person who cultivates an area of interest, such as the arts, without real commitment or knowledge.) By no surprise, there will honestly be more Dilettantes than Novices. (Which is not exactly A 'Bad' thing...) But In Theory, the average Novice that doesn't have any emotional attachment and fully dedicated to his work, would have increased chances of being successful in carrying out targets/hits. But the Clean-skin would be caught. Simply Being that A Dilettante is not a heartless killer, but an ordinary person. Driven into profound measures, within A profound business. With more research, we discovered there were also some cases of a Dilettante’s intended target, were talked out by the target themselves. Some cases of Bribery to spare them, accepting the higher Bribe than the actual payout of the target. Ironically the most common however, is actually any type of affiliation/contact to the target. So for Clean-skins out there, this road will be a lot more tougher than your counterpart... But not impossible. (However, betray us... And there will be consequences.) There will be exceptions on your motives and most importantly, your Will power, 'Will' be tested. (In fact, it already was now... If you read the whole Dilettantes section thoroughly and understand it? You are capable, and there IS place for you, in this line-of-work) Journeyman- In contrast, the Journeyman or occasionally called the Veteran's of the Hitmen. Are experienced, reliable killers that skillfully plan their missions, 10 steps ahead of the target. These Guys have no remorse. True Sociopaths... And 'Esoterica' likes it this way. Providers & Leading Provider- Nothing is known about these individuals, only the obvious answer is that they "Provide" contracts to whoever is the highest bidder. Speculation spins around that these type of individuals are Retired, Master Hitmen. That they "Served" their time, but still Provide (Get it?) guidance and jobs to whomever they please. Evidence supports this because A "Provider" needs that knowledge for his "Peers" to help them achieve the right amount skill. Who is more Sinister? The Murderer, or The People that make them? Master- Finally, there is the Master Hitman. You can't even consider them 'Man'. These... Things, can be however mistaken as Phantoms or even Mythical figures. But trust us, these individuals are indeed, Real. But their Identity's remain unknown or at least, extremely well hidden. And don't worry! We got them lurking in the shadows... ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ The Contracts (Jobs) The last important section. The Contracts is how A Hitman can stay organised, functional and choose his/her destined targets. 'Esoterica'and it's "Providers" are the very Clockwork of The Contracts. Keeping it ticking while "Us" do the dirty work. (Or clean, if you can manage it...) In order for this to work, we designed A simple, but easily decipherable spreadsheet that will get regular updates on current contracts. ( This is just a small preview, will be more detailed ) This is just the first stage prototype of it. These contracts will be provided by real players from Identity. Passed on to "The Providers", then passed on to A suitable Hitman to perform this contract. (Cycle: Player>Provider>Hitman>Target) After the hit is done. Payday comes! So how is money going to work? Well for now, we don't know how difficult it is to earn money in Identity, due to the game having minimal information on that. But we do know that it will simulate A Economy in the game, meaning prices will be changed on A Supply and Demand basis. This will come into play of our Contracts as well, prices changing, values of the targets and contracts will never be the same. Now more on the topic of placing A hit on A Target. Our deal is, when we carry out A task. Payment in advance will be required. Remember, this can be bargained as well. For instance, let's say the Target you want dead. 25,000$ will have to be the payment in advance to show us your not kidding. While your offering 50,000$ on his head already. You can hassle us, as long as it still comes to terms of our Pay in Advance Policy and it is surely reasonable. With Refunds, there will be exceptions on whether we should give your money back, depending on the situation. If it's completely Accidental and you want your money back. How the system works, is that you should be responsible for the Hit, just as much as our members perform it. If you don't want your target dead after offering A Hit/Contract. That payment in Advance will not be refunded to compensate that you have wasted our time and should feel responsible. (As well as summoning us in the first place...) However, if the hit was already carried out, but you didn't want them dead. There will be investigation on whether you should deserve at least 1/3 of your money back to help compensate. (This is much WIP [Work In Progress] So bare with us!) ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Misc.(Fun facts) If you have any further questions, please give A reply and A Bump on this forum. We greatly appreciate it! (These will be answered by either TheNerdyChef or Segaside.) Definitions: Murder: The unlawful premeditated killing of one human being by another. Assassinate: Murder (An important person) for political or religious reasons. The word "assassin" was derived from Hasan-i Sabbah and his Assassin's Order of Nizari Ismailism. Most Hitmen are to either be killed by another Hitman than actually getting caught. Or Simply 'Dissapear' (And Presumed Dead) Hitmen are more likely to murder their victim while they walk the dog or go shopping in suburban neighbourhoods. Despite their comparative disadvantages, handguns are more easily concealable, and consequentially much more commonly used than rifles. Of 74 principal incidents evaluated in a major study about assassination attempts in the U.S. in the second half of the 20th century, 51% were undertaken by a handgun, 30% with a rifle or shotgun, 15% used knives, and 8% explosives (usage of multiple weapons/methods was reported in 16% of all cases). The average cost for murder is about $25,000 and the cheapest hit cost's only $350. A sniper with a precision rifle is often used in fictional assassinations. However, certain difficulties attend long-range shooting, including finding a hidden shooting position with a clear line-of-sight, detailed advance knowledge of the intended victim's travel plans, the ability to identify the target at long range, and the ability to score a first-round lethal hit at long range, usually measured in hundreds of meters. A dedicated sniper rifle is also expensive, often costing thousands of dollars because of the high level of precision machining and hand-finishing required to achieve extreme accuracy. Most assassinations are carried out to help further into political gain for individuals. (Hinting the Definition and purpose of "assassination") If you have any further questions, please give A reply and A Bump on this forum. We greatly appreciate it! (These will be answered by either TheNerdyChef or Segaside.) Spreadsheet and Idea designed by TheNerdyChef. Research, Writing, and creation of 'Esoterica' by Segaside.
  10. Your A friendly one, aren't ya? Why would we come for you...? Your already capable of joining our line-of-work for as long as you want? In-fact, if you're doing the killing for "Us"... This will of course, decrease your chances of Esoterica: "Coming for Ya"
  11. Don't worry, if you had A deep read into this, there is mention that you can still BE in A mafia you are so destined to stay loyal to. (And we completely respect that!) The whole point of Esoterica is to not have "Limits". (Kinda like this Game's general idea) Simply, this means that you can do the odd job here and there for "Us", as long as it's alright with whomever your leader is. (And don't worry, we will keep in touch with them.) Though one thing I can disagree on... "The mafia... can maintain a whole city in safety". Nobody... is ever truly safe. So long as were around, so it's probably good to have "Us" at your side. Wouldn't want to hurt our Clients, would we?
  12. Well pointed out, but I never said "When the Game comes out" Didn't I? Just whatever comes to the plate, is all I can recommend for now ;-;
  13. God this would be so amazing! Just to go to your apartment and chill, jump on the couch, grab that TV remote, and it switches on to Live Podcast's of players and Journalist's ranting on TV! Just the shear fact of knowing that you know they're ACTUAL players! Just drives me Crazy! Love to see if this become's A feature!
  14. At least we can dream it! But True... There are many limitations that are bound to be in any sort of video game, no matter what! However, if a similar thing like this can be carried out, like the player arriving at A hospital while detectives/investigators review what happen at the crime scene rather than just random dead bodies of players rag dolls spazzing out everywhere... I'm sure we will get that feeling! However, death is going to be difficult to carry out. Let's just see what the dev's decide on this coolio idea!
  15. I think this A decent system to solve what some people have this idea of "Player Slots" or "Classes" and such... Identity is being made to get rid of those idea's that other games and mods have been using for the past decade. This game (Hopefully) is going to revolutionize that with more freedom and non-scripted events that we all love and cherish in our video games! But more into how the technicality is going to work. Like the quote above by Jose, it shouldn't be based as A "Slot or Rank". But players that have earned enough recognition or A Badge/Certification in order to pursue those roles. It's A Qualification, not A Rank. You are in the Police force and you should earn these ranks to receive these qualifications for new items,vehicles and opportunities, etc. (In this case, the place for playing the part as A SWAT team member during A reported bank Heist or such) To sum it up, it's A Certification you can earn rather than A Job or Role in the end. By the end of the day, you you are still A Cop upholding the Law. (Have fun Mafia's... XD)